Researching Interactive Comics

When setting out to create my own interactive comic I wanted to evaluate ways in which existing projects tackled issues of sequential art and interaction. Although not an exhaustive list here are some of the projects I investigated:

- Fourth Frame Forums
- Comic Chat
- ComicDiary
- Choose Your Own Carl
- Popup books
- Visible
- My Black Cat (Visual Novels)
- Comic Book Dollhouse
- Mobile Manga
- Textual Healing

I wanted to look at a broad selection of interactive comic narratives both technological but also paper based.

Most of the computer-based comics had a simplistic level of interaction involving a large amount of clicking. Often involving clicking text to progress the story, it does not allow users to really explore the environment or manipulate stories in a meaningful way.

Some allow users to create their own stories and discuss what they have created however even these can be seen as addition to existing Internet communication tools such as IRC chat and BBS. These can become quite quickly a novelty, although it could be considered that they add an extra dimension to the communication process. The use of characters, particularly in comic chat gives users a physical and emotional presence in virtual space.

(image: emotion wheel from comic chat)

Ultimately computer based tools raised questions about the purpose of interactions, how meaningful they were and how much control users were able to have.

I was particularly interested in the potential of interactive books and how interactive devices could be added to a paper based comic. This was influenced by my user group who stated that they preferred the physicality of books to using computer based tools.

vbaker (at) dundee.ac.uk